Customization slots remain mostly the same as the game's predecessor, Halo: Reach, however, wrist and leg utilities are replaced with full wrist and leg armor customization, and armor effects don't make a return. The armor is based upon the MJOLNIR Powered Assault Armor model, with some variants being upgrades of previous generational incarnations. Halo 4 provides armor customization akin to previous Halo titles, featuring the ability to swap specific armor pieces on the player's Spartan-IV.
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